"This means the StarCraft community will not know which matches AlphaStar is playing, to help ensure that all games are played under the same conditions". All the rules will be normal, be it match-making or victory points, and players won't win any additional rewards in case they defeat the AlphaStar. Today Blizzard Entertainment, the American video game developer and publisher behind the StarCraft series, announced that AlphaStar will join the competitive ladder in Europe on the online gaming platform Battle.net, where it will play a limited number of games against human players. To ensure validity of the research, the AI will appear as a regular human player in order to ensure no one goes easy on it.
AlphaStar is an AI designed by Google's DeepMind that's bulit specifically to play StarCraft 2, and it's very good at the job.More news: ISRO carries out checks at launch pad ahead of Chandrayaan 2 launch
The people at DeepMind will take the data from these matches to inform further research, with results to be reported in a scientific paper alongside replays of the AlphaStar matches.
Many StarCraft fans are also anticipating a possible showdown between AlphaStar and a StarCraft II World Global Champion, although DeepMind has not yet disclosed what might come next for its game-playing bot. In December, the AI dominated a pair of top-ranked StarCraft players.More news: The Final Fantasy 7 remake may not be PS4-exclusive at launch
When StarCraft players click the "opt-in" button for a 1v1 game they will be pitted against either another human or possibly AlphaStar. If you ever change your mind, you can select the "DeepMind opt-in" button on the 1v1 menu.
You won't know if you're playing against the DeepMind Alphastar AI or not, as it's purely there to see how players react to the AI (and whether or not they even know they're playing against it). To balance the contests, AlphaStar's game perception will be restricted to a camera-like view.More news: People are listening to your Google Assistant queries — Surprise
AlphaStar will also be capped to an unspecified number actions per minute and per second to help ensure the AI competes on a level playing field. On the official site, the folks behind the AI say the restrictions "have been applied in consultation with pro players".