It's the outcome of years of requests and comments from educators about using Assassin's Creed titles in the classroom to help better educate students. And if there's something not historically accurate, Guesdon's team calls themselves out. Launching on February 20, this virtual attraction transforms the world of Assassin's Creed: Origins into a neat educational exhibit filled with historical facts and trivia. What it really comes down to is money: by selling its games digitally, Ubisoft retains about 70% of every game sold.
The service element of Assassin's Creed came in a few months after its release with sold-separately DLC drops, which expand the game and introduce new stories and objectives for players, and in-game items to buy.
As mentioned above, the game mode features 75 tours throughout the open world, covering a wide range of topics. According to Ubisoft, players can control a total of 25 avatars ranging from Bayek to Cleopatra. Following Jinx's recent buffs, she's also seen more play as well and is worth picking up if you don't want to spend the time farming Blue Essence to reach her 6300 BE price.More news: Google raises price of YouTube TV; adds Turner Network, sports shows
Taking a tour, you're guided along a path through a location with a number of stopping points along the way for stations that will tell you something about the given topic and location.
With the removal of combat and objectives, Discovery Tour becomes accessible to, well, everyone. I'm told that the game's version of Memphis, for example, has been made simpler to navigate.
"Assassin's Creed Origins is the revitalisation I was desperately hoping for". From a games perspective, Ubisoft also reported that pretty much all of their titles have been exceeding exceptions; the Tom Clancy communities have nearly 60 million unique players, The Division player engagement has more than doubled since their last update, and mobile games growth is up 75.6% ever since the partnership between Ketchapp and Tencent in China was signed. They'll move from the main game to this, and it will transform their experience.More news: Philippines repatriating 10000 workers from Kuwait amid 'total ban'
Is there a tension between a mode that aims to educate players about a period of history, and a game that is fundamentally built around the concept of killing people in said period of history? Rather, the mode's emphasis on paying attention to small environmental details, and the success of that approach, made me hanker for an Assassin's Creed game that offers a totally different type of experience: a Memphis-set detective adventure, perhaps; or a Gone Home-esque exploration of the pyramids.
A huge amount of research goes into these games, so for Assassin's Creed Origins and its Ancient Egyptian setting, they'll have been looking at getting the clothing right, the size of the towns and cities, that all of the fruits on the trees were appropriate for the era, that the pyramids were realistically decayed.More news: Chris Rock's Netflix stand-up special to premiere on Valentine's Day